![]() ![]() "We know that we have to hold ourselves to a high standard because of the faith and commitment that our backers have shown us and we plan to reward that. "We could have cut corners and made some sleazy design decisions and said 'alpha begins now!!!' but we won't do that," he said. That's an important factor for a crowd-funded game such as Camelot Unchained. CSE also held off hiring additional people until those programmers were in place, which meant "we have also spent less money than we projected". But those programmers are there now and making better-than-expected progress. The reason for the delay was CSE not being able to hire programmers quickly enough. "While the alpha test date, like all of our dates, was 'estimated', that does not mean that we should be satisfied with just saying 'we're late' and move on." We are deeply sorry that we have to delay the opening of Alpha Testing. "Call it what you like," began Jacobs, "we are late, behind schedule, etc. This will be known as the Pre-Alpha Testing Period. This will not mean servers are running all day, all week, but in focused bursts here and there. He also said that developer City State Entertainment will periodically open the game to alpha testers between now and then "for everything from small, focused tests, to more massive stress tests". In a post on the game's website, company leader Mark Jacobs apologised and revealed a new target date of February 2015. The alpha test for MMO Camelot Unchained, expected in August, has been delayed.
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